DataType:groupmember
Contains data on a specific group member

Members

this type inherits members from spawn if the member is in the current zone.
Type
Member
Description
int
Index
Which number in the group the member is
bool
Leader
TRUE if the member is the group's leader, FALSE otherwise
int
Level
The member's level
bool
MainAssist
TRUE if the member is designated as the group's Main Assist, FALSE otherwise
bool
MainTank
TRUE if the member is designated as the group's Main Tank, FALSE otherwise
bool
Mercenary
TRUE if the member is a mercenary, FALSE otherwise
string
Name
The name of the group member. This works even if they are not in the same zone as you.
bool
Offline
TRUE if the member is offline and FALSE if online
bool
OtherZone
TRUE if the member is online but in another zone and FALSE if online and in same zone as you.
bool
Present
TRUE if the member is online and in same zone and FALSE if online and not in same zone as you.
bool
Puller
TRUE if the member is designated as the group's Puller, FALSE otherwise
spawn
Spawn
Accesses the group member's spawn. Not all members will have a spawn (if they are out of the zone).
string
To String
Same as Name

Examples

/echo ${Group.Member[0].Leader}
Echo TRUE if you are Group Leader.
/echo ${Group.Member[3].Puller}
Echo TRUE if Group Member 3 is marked as Role Puller
Last modified 4mo ago
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