Download & Install Visual Studio 2019

Links and instructions can be found at:

How to Build

Download & Install Git for Windows

Links and instructions can be found at:
The recommended way to build MacroQuest is from a source code checkout using Git. There are many how to guides for installing and setting up git. Here is one of them

Check Out the Latest Source Code

Clone (create a local copy) the repository
git clone [email protected]:macroquest/next/mqnext.git
Initialize the submodules. If you have run this step before, you can skip it.
git submodule init
Update the submodules to the newest versions
git submodule update
Run MQ2Auth.exe to generate an authorization file for your computer. Personal builds of MacroQuest are machine-locked, and can only be run on the machine that built it.
If this is your first time downloading the source code, proceed to Build Steps.

Updating an Existing Checkout

MacroQuest is updated often, especially after a patch. Make sure before you build that you have the latest source code for MacroQuest and all of its dependencies.
If you already have the source, it is a good idea to make sure that you pull all the latest changes.
git pull --rebase
Update Submodules. This ensures that dependencies have the latest code.
git submodule update
At this point, the source should be ready to compile. Proceed to Build Steps.

Build Steps

  1. 1.
    Open the MacroQuest.sln file in the srcdirectory. Double clicking this file should open Visual Studio 2019.
  2. 2.
    Select the Release configuration from the drop-down menu near the top of the window
  3. 3.
    Select Build -> Build Solution from the menu
The built files will be placed in build/bin/Release. To start MacroQuest, run MacroQuest.exe. This will launch the application to the tray, and install MacroQuest into any running EverQuest processes.

Adding Your Own Plugins

Note: If you have any custom plugins you want to build, put the sources for them in the plugins folder, for example: plugins/MQ2Foo/MQ2Foo.cpp Do not put them in src/plugins this path is reserved for the MacroQuest developers. To add any personal plugins to the solution:
  1. 1.
    Right-click the solution in the Solution Explorer and click Add -> Add Existing Project...
  2. 2.
    Select your .vcxprojfile
  3. 3.
    Repeat as necessary

Updating Plugins from Legacy MacroQuest

If you are converting plugins over from Legacy MacroQuest (e.g. MQ2), it is recommended that you re-run the plugin generator first, and then copy your source files into the generated project.
For example:
cd plugins
mkplugin MQ2Foo
This will generate a MQ2Foo.vcxproj, MQ2Foo.cpp and several other files in a MQ2Foo folder. You can now add this project to the solution and add/replace the sources with your own.

Directory Structure

Folder Name
Build artifacts. This is where you can find the output when you compile MacroQuest and your plugins.
Third-Party source code.
Additional non-source code files used by MacroQuest.
Optional files that are not required, but may be useful. This includes sources for plugins that are no longer maintained.
Public header files that are used for building MacroQuest and plugins.
This folder is reserved for you to add your own personal plugins.
The source code for the MacroQuest executable and its core plugins.
Source code and additional tools that are used for MacroQuest development, but not part of the main project.

Additional Files of Interest

MQ2Auth.exe Generates MQ2Auth.h. Run this first, before building the solution
plugins/mkplugin.exe Generates a new plugin from the template. Use this when creating a new plugin, or when converting an existing plugin from legacy MacroQuest.
src/MacroQuest.sln The main MacroQuest solution file. Use this to build the project.
Last modified 5mo ago