achievementobj
¶
Represents a single objective of an achievement
Members¶
bool Completed
¶
- True if the objective has been completed.
int Count
¶
- The current count recorded by the objective.
string Description
¶
- Text describing this objective.
int ID
¶
- The objective's unique ID.
int Index
¶
- Visual index of the objective as displayed in the achievement window. Can be used with Achievement.ObjectiveByIndex.
int RequiredCount
¶
- The total count required to be complete the objective. For objectives that don't require a count, this will be zero.
Example¶
List the objectives that are still left to complete the achievement "Norrathian Explorer":
/declare ach achievement local Norrathian Explorer
/if (${ach.Completed}) {
/echo ${ach.Name} is complete!
} else {
/echo The following objectives for ${ach.Name} are incomplete:
/declare i int local
/for i 1 to ${ach.ObjectiveCount} {
/if (!${ach.ObjectiveByIndex[${i}].Completed}) {
/echo ${ach.ObjectiveByIndex[${i}].Description}
}
/next i
}
}
local achievement = mq.TLO.Achievement('Norrathian Explorer')
if achievement.Completed() then
print(string.format('%s complete!', achievement.Name()))
else
print(string.format('The following objectives for %s are incomplete:', achievement.Name()))
for i = 1, achievement.ObjectiveCount() do
local objective = achievement.ObjectiveByIndex(i)
if not objective.Completed() then
print(achievement.ObjectiveByIndex(i).Description())
end
end
end