corpse¶
Data related to the current lootable corpse. See Corpse.
Inheritance¶
This type inherits members from spawn.
classDiagram
  spawn <|-- corpse
  direction RL
  class spawn {
  }
  link spawn "../datatype-spawn/"
  class corpse {
  }Members¶
item Item[N]¶
- Nth item on the corpse
item Item[name]¶
- Finds an item by partial name in this corpse (use =<name>for exact match)
int Items¶
- Number of items on the corpse
bool Open¶
- Corpse open?
string To String¶
- Same as Open
Usage¶
Example
| Print a message if we have items to loot
/if (${Corpse.Open} && ${Corpse.Items}) /echo We are currently looting a corpse with items
-- Print a message if we have items to loot
if mq.TLO.Corpse.Open() and mq.TLO.Corpse.Items() > 0 then
    print('We are currently looting a corpse with items')
end