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/face

Syntax

/face [predict] [fast] [nolook] [away] [ loc y,x[,z] | heading angle | item | door|switch | id # | Spawn Search ]

Description

Turns your character in the specified direction.

Options

Option Description
predict Returns an estimated distance/location, unless the target is stationary
fast Faces you instantly
nolook Faces your target without changing your vertical viewing angle (looking up/date at the target)
away Turn you in the opposite direction of your target
loc y,x[,z] Face specific coordinates (y,x,z format, z optional)
heading angle Face specific compass direction (0-360 degrees, accepts decimal values and automatically wraps beyond 360°)
item Face currently /itemtarget-ed ground item
door or switch Face currently /doortarget-ed door
id # Face specific spawn ID
name/Spawn Search Face a target by its name, or any other Spawn Search parameter

Examples

Example Description
/face Turns you to face and look at your selected target
/face nolook Faces your target without changing your vertical view angle
/face fast Immediately turns your character to face and look at your target
/face fast predict Immediately turns your character to face and look at your target's estimated position
/face fast nolook Immediately turns your character to face your target without changing your vertical view angle
/face item Faces and looks at the item following an /itemtarget
/face fast item Immediately faces and looks at the item following an /itemtarget
/face loc 100,100,100 Faces the given loc (note: no spaces in 'y,x,z' portion)