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/mapfilter help|option


This controls what appears or does not appear on the in-game map provided by MQ2Map.

  • Help will show all current settings.
  • Option can be one of the following followed by "show" or "hide". If no show/hide argument is given, it will

toggle the setting between show and hide.

All Shows/hides all map items that have already been set to "show".
Aura Show/hide auras.
Banner Show/hide guild banner.
Campfire Show/hide campfire.
CastRadius # Show a cast radius circle around your own spawn on the map. Set to "hide" or "0" to disable.
Chest Show/hide chests.
Corpse Master toggle to show/hide all corpses \(PC and NPC\).
Custom searchfilter Set a custom filter, which can contain any filtering arguments from the Spawn Search page.
Group Whether group members should be listed in another color.
Ground Show/hide ground spawns.
Merceneary Show/hide mercenaries.
Menu Enable or disable the right-click context menu
Mount Show/hide mounts.
Named Displays only 'named' NPCs, other NPCs are filtered out \(not perfect\).
NormalLabels Toggles normal EQ \(non-MQ2\) label display.
NPC Show/hide all NPCs.
NPCConColor Whether the dots on the map should be the same as the NPCs con colors.
NPCCorpse Show/hide NPC corpses.
Object Show/hide destructible objects \(as were implemented in Prophecy of Ro expansion\), like catapults, tents, practice dummies, etc.
PC Show/hide all Player Characters.
PCConColor Whether the dots on the map should be the same as the PCs con colors.
PCCorpse Show/hide Player corpses.
Pet Show/hide pets.
SpellRadius # Show another radius circle around your own spawn. Functions the same way as CastRadius.
Target Show your target in a different color.
TargetLine Draw a line between yourself and your target.
TargetMelee Draw a melee range circle around your target.
TargetRadius # Draw a radius of # around your target. Using "hide" or "0" will disable the TargetRadius circle.
Timer Show/hide timers.
Trigger Show/hide trigger locations.
Trap Show/hide traps.
Vector Display heading vectors.
Untargettable Show/hide untargettable spawns.
  • Any of the above options can have "color R# G# B#" added to them, to set the color for that specific option. Omit

the R# G# B# values to reset them back to default.

Note: The use of custom is a one time event, it is not persistent.


This will set a red CastRadius circle around your own spawn on the MQ2 map.

/mapfilter castradius color 255 0 0

This will display all NPCs between level 60 and 65 within a radius of 50

/mapfilter custom npc range 60 65 radius 50

This will display all NPCs within a radius of 1000

/mapfilter custom npc radius 1000

This command can also be used at larger ranges by entering a larger number.

To restore the settings saved in your ini and remove your custom filters use the command without any parameters.

/mapfilter custom



My map is no different than normal and /mapfilter all had no effect, what did I do wrong?


Each individual filter needs to be turned on individually, /mapfilter all show does not toggle all filters to "show" as might be expected.