framelimiter¶
Data type to access frame limiter information.
Members¶
float BackgroundFPS¶
- Value of the target background fps setting.
bool ClearScreen¶
- Value of the clear screen when not rendering setting.
float CPU¶
- Current CPU usage as %
bool Enabled¶
- TRUE if the frame limiter feature is currently active.
float ForegroundFPS¶
- Value of the target foreground fps setting.
float MinSimulationFPS¶
- Value of the minimum simualtion rate setting.
float RenderFPS¶
- Current graphics scene frame rate (visible fps).
bool SaveByChar¶
- TRUE if settings for the frame limiter are being saved by character.
float SimulationFPS¶
- Current simulation frame rate (game updates per second).
string Status¶
- Either "Foreground" or "Background".