pet
¶
Pet object
Members¶
This type inherits members from spawn.
int Buff[buffname]
¶
- Returns the slot number for buffname
string Buff[slot]
¶
- Prints name of the buff at the given slot
int BuffDuration[buffname]
¶
- Buff time remaining for pet buff buffname in miliseconds
int BuffDuration[slot]
¶
- Buff time remaining for pet buff in slot slot in miliseconds
bool Combat
¶
- Combat state
buff FindBuff
¶
- ???
bool Focus
¶
- Focus state
bool GHold
¶
- GHold state
bool Hold
¶
- Hold state
string Name
¶
- ???
bool ReGroup
¶
- ReGroup state
string Stance
¶
- Returns the pet's current stance, (e.g. FOLLOW, GUARD)
bool Stop
¶
- Stop state
spawn Target
¶
- Returns the pet's current target.
bool Taunt
¶
- Taunt state