pet¶
Pet object
Members¶
This type inherits members from spawn.
int Buff[buffname]¶
- Returns the slot number for buffname
string Buff[slot]¶
- Prints name of the buff at the given slot
int BuffDuration[buffname]¶
- Buff time remaining for pet buff buffname in miliseconds
int BuffDuration[slot]¶
- Buff time remaining for pet buff in slot slot in miliseconds
bool Combat¶
- Combat state
buff FindBuff¶
- ???
bool Focus¶
- Focus state
bool GHold¶
- GHold state
bool Hold¶
- Hold state
string Name¶
- ???
bool ReGroup¶
- ReGroup state
string Stance¶
- Returns the pet's current stance, (e.g. FOLLOW, GUARD)
bool Stop¶
- Stop state
spawn Target¶
- Returns the pet's current target.
bool Taunt¶
- Taunt state