EverQuest¶
Provides access to general information about the game and its state.
Forms¶
everquest everquest¶
Associated DataTypes¶
everquest¶
- Data types related to the current EverQuest session.
-
Members
int
CharSelectList¶- Currently returns the zone ID the character is currently in
bool
ChatChannel[channelname]¶- Returns TRUE if channelname is joined
string
ChatChannel[#]¶- Returns the name of chat channel #
int
ChatChannels¶- Returns the number of channels currently joined
string
CurrentUI¶- return a string representing the currently loaded UI skin
bool
Foreground¶- Returns TRUE if EverQuest is in Foreground
string
GameState¶- Shows the current game state. Values: CHARSELECT, INGAME, PRECHARSELECT, UNKNOWN
int64
HWND¶- Window handle.
bool
IsDefaultUILoaded¶- returns a bool true or false if the "Default" UI skin is the one loaded
string
LastCommand¶- Last command entered
window
LastMouseOver¶- Returns the last window you moused over
string
LastTell¶- Name of last person to send you a tell
bool
LayoutCopyInProgress¶- Returns TRUE if a layoutcopy is in progress and FALSE if not.
bool
LClickedObject¶- Returns TRUE if an object has been left clicked
string
LoginName¶- Your station name
int
MaxBGFPS¶- Maximum background FPS
int
MaxFPS¶- Maximum foreground FPS
int
MouseX¶- Mouse's X location
int
MouseY¶- Mouse's Y location
string
Path¶- Path to the Everquest folder
int
PID¶- Your current (Process ID)
int
Ping¶- Your current ping
int
Running¶- Running time of current MQ2 session, in milliseconds
int
ScreenMode¶- Returns the screenmode as an integer, 2 is Normal and 3 is No Windows
string
Server¶- Full name of your server
int
PPriority¶- Returns the processor priority that Everquest is set to. Values: UNKNOWN, LOW, BELOW NORMAL, NORMAL, ABOVE NORMAL, HIGH, REALTIME
float
UiScale¶- Returns the current UI scale
bool
ValidLoc[coorrdinates]¶- Returns true if the given coordinates are valid.
int
ViewportX¶- EverQuest viewport upper left (X) position
int
ViewportXCenter¶- EverQuest viewport center (X) position
int
ViewportXMax¶- EverQuest viewport lower right (X) position
int
ViewportY¶- EverQuest viewport upper left (Y) position
int
ViewportYCenter¶- EverQuest viewport center (Y) position
int
ViewportYMax¶- EverQuest viewport lower right (Y) position
string
WinTitle¶- Titlebar text of the Everquest window.
Usage¶
See EverQuest for examples.