Raid¶
Object that has access to members that provide information on your raid.
Forms¶
raid Raid¶
Associated DataTypes¶
raid¶
- Contains data on the current raid
 - 
Members
float
AverageLevel¶- Average level of raid members (more accurate than in the window)
 
bool
Invited¶- Have I been invited to the raid?
 
raidmember
Leader¶- Raid leader
 
bool
Locked¶- Returns TRUE if the raid is locked
 
string
Looter[#]¶- Specified looter name by number
 
int
Looters¶- Number of specified looters
 
int
LootType¶- 
Method of looter assignment
Value Meaning 1 Leader 2 Leader & Group Leader 3 Leader & Assignments  
raidmember
MainAssist¶- Raid main assist
 
raidmember
MarkNpc¶- Raid NPC marker
 
raidmember
MasterLooter¶- Raid Master Looter
 
raidmember
Member[N]¶- Raid member by number N
 
raidmember
Member[name]¶- Raid member by name.
 
int
Members¶- Total number of raid members
 
raidmember
Target¶- Raid target (clicked in raid window)
 
int
TotalLevels¶- Sum of all raid member's levels
 
 
raidmember¶
- Data related to the specified raid member
 - 
Members
class
Class¶- Raid member's class (works without being in zone)
 
int
Group¶- Current group number (or 0)
 
bool
GroupLeader¶- Returns TRUE if the member is a group leader
 
int
Level¶- Raid member's level (works without being in zone)
 
bool
Looter¶- Allowed to loot with current loot rules and looters?
 
string
Name¶- Raid member's name
 
bool
RaidLeader¶- Returns TRUE if the member is the raid leader
 
spawn
Spawn¶- Spawn object for this player if available (must be in zone)
 
string
To String¶- Same as Name
 
 
Usage¶
/echo ${Raid.Members}
Echos the number of members in your raid