Raid¶
Object that has access to members that provide information on your raid.
Forms¶
raid Raid¶
Associated DataTypes¶
raid¶
- Contains data on the current raid
-
Members
float
AverageLevel¶- Average level of raid members (more accurate than in the window)
bool
Invited¶- Have I been invited to the raid?
raidmember
Leader¶- Raid leader
bool
Locked¶- Returns TRUE if the raid is locked
string
Looter[#]¶- Specified looter name by number
int
Looters¶- Number of specified looters
int
LootType¶-
Method of looter assignment
Value Meaning 1 Leader 2 Leader & Group Leader 3 Leader & Assignments
raidmember
MainAssist¶- Raid main assist
raidmember
MarkNpc¶- Raid NPC marker
raidmember
MasterLooter¶- Raid Master Looter
raidmember
Member[N]¶- Raid member by number N
raidmember
Member[name]¶- Raid member by name.
int
Members¶- Total number of raid members
raidmember
Target¶- Raid target (clicked in raid window)
int
TotalLevels¶- Sum of all raid member's levels
raidmember¶
- Data related to the specified raid member
-
Members
class
Class¶- Raid member's class (works without being in zone)
int
Group¶- Current group number (or 0)
bool
GroupLeader¶- Returns TRUE if the member is a group leader
int
Level¶- Raid member's level (works without being in zone)
bool
Looter¶- Allowed to loot with current loot rules and looters?
string
Name¶- Raid member's name
bool
RaidLeader¶- Returns TRUE if the member is the raid leader
spawn
Spawn¶- Spawn object for this player if available (must be in zone)
string
To String¶- Same as Name
Usage¶
/echo ${Raid.Members}
Echos the number of members in your raid