Skill¶
Object used to get information on your character's skills.
Forms¶
skill Skill[name]¶
- Retrieve skill by name
skill Skill[N]¶
- Retrieve skill by number
Associated DataTypes¶
skill¶
- Data related to a particular skill
- 
MembersboolActivated¶- Returns TRUE if the skill is an activatable skill (ie, an Ability)
 intAltTimer¶- 
Originally intended to tell whether a skill shares a timer with another skill, this is misnamed. It returns the category of the skill: Value Meaning 0 Non Combat 1 Combat 2 Special 
 boolAuto¶- Returns TRUE if the skill has /autoskill on, FALSE if it does not.
 intID¶- Skill number
 intMinLevel¶- Minimum level for your class
 stringName¶- Name of the skill
 intReuseTime¶- Reuse timer (what number format? ticks, seconds, deciseconds?)
 intSkillCap¶- Skill cap based on your current level and class.
 intStartingSkill¶- Base skill level for your class
 stringTo String¶- Same as Name
 
Usage¶
/echo ${Skill[1].ReuseTime}
Displays the reuse time of skill 1
/echo ${Skill[backstab].ID}
Displays the skill number of the backstab skill