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Skill

Object used to get information on your character's skills.

Forms

skill Skill[name]

Retrieve skill by name

skill Skill[N]

Retrieve skill by number

Associated DataTypes

skill

Data related to a particular skill

Members

bool Activated

Returns TRUE if the skill is an activatable skill (ie, an Ability)

int AltTimer

Originally intended to tell whether a skill shares a timer with another skill, this is misnamed. It returns the category of the skill:

Value Meaning
0 Non Combat
1 Combat
2 Special

bool Auto

Returns TRUE if the skill has /autoskill on, FALSE if it does not.

int ID

Skill number

int MinLevel

Minimum level for your class

string Name

Name of the skill

int ReuseTime

Reuse timer (what number format? ticks, seconds, deciseconds?)

int SkillCap

Skill cap based on your current level and class.

int StartingSkill

Base skill level for your class

string To String

Same as Name

Usage

/echo ${Skill[1].ReuseTime}

Displays the reuse time of skill 1

/echo ${Skill[backstab].ID}

Displays the skill number of the backstab skill