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MQ2Debuffs

Description

This plugin is designed to help with curing detrimental effects. It is used to reports harmful effects, number of curse/disease/poison counters and various other detrimentals.

Author: PinkFloyd33 Author: s0rcier Version: 1.2 Date: 20061223 v2.0 - Eqmule 07-22-2016 - Added string safety.

MQ2Debuffs

MQ2Debuffs was posted to the VIP section of MQ2 by pinkfloydx33 you can read the thread by following This Link. \(VIP REQUIRED\)

Updated Apr 03, 2016 by Trevyn here Updated July 22, 2016 by EQMule: included in MQ2Update

TLO

Debuff (bool True if you have debuffs on that have counters on them, false if not)
Debuff.Poisoned (int # of poison counters on you)
Debuff.Diseased (int # of disease counters on you)
Debuff.Cursed (int # of curse counters on you)
Debuff.Corrupted (int # of corruption counters on you)
Debuff.Poisons (int # of poison spells affecting you)
Debuff.Diseases (int # of disease spells affecting you)
Debuff.Curses (int # of curse spells affecting you)
Debuff.Corruptions (int # of corruption spells affecting you)
Debuff.Count (int # of debuffs that need cured, does not include snare)
Debuff.HPDrain (int Amount of HP you are losing per tick from debuffs. This value is POSITIVE)
Debuff.HPDrain[X] (int X= Disease, Poison, Curse, All: Number of specific counters effecting HP)
Debuff.ManaDrain (int Amount of Mana you are losing per tick from debuffs. This value is POSITIVE)
Debuff.ManaDrain[X] (int X= Disease, Poison, Curse, All: Number of specific counters effecting Mana)
Debuff.EnduranceDrain (int Amount of Endurance you are losing per tick from debuffs. This value is POSITIVE)
Debuff.EnduranceDrain[X] (int X= Disease, Poison, Curse, All: Number of specific counters effecting Endurance)
Debuff.Slowed (bool True if you are Slowed (melee attacks), False if not)
Debuff.SpellSlowed (bool True if you are SpellSlowed (spell haste reduction), False if not)
Debuff.Snared (bool True if your are Snared, False if not)
Debuff.ManaCost (bool True if your Spell Mana Cost has been raised, False if not)
Debuff.CastingLevel (bool True if your Effective Casting Level has been reduced, False if not)
Debuff.HealingEff (bool True if your Healing Effectiveness has been reduced, False if not)
Debuff.SpellDmgEff (bool True if your Spell Damage Effectiveness has been reduced, False if not)
Debuff.Blind (bool True if you are blind)
Debuff.Charmed (bool True if you are charmed)
Debuff.Feared (bool True if you are feared)
Debuff.Silenced (bool True if you are silenced)
Debuff.Invulnerable (bool True if you are invulnerable)
Debuff.Detrimentals (bool True if you have any detrimental effects on you)
Debuff.Counters (int # of poison/disease/curse/corruption counters on yourself)
Debuff.Rooted (bool True if you are rooted)

The TLO has been enhanced, revamped, recored, to be able to get Debuff Informations others then selfbuff.

Debuff.X or Debuff[self].X or Debuff[myself].X : return infos for buff from self.
Debuff[pet].X or Debuff[warder].X : return infos for buff from pet.
Debuff[2899].X : return infos for buff for spell "feeblemind".
Debuff[5682].X : return infos for buff for spell "Chains of Anguish".
Debuff[5682 2899 887].X : return infos for buff from this bufflistid.