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Pet object


This type inherits members from spawn.

int Buff[buffname]

Returns the slot number for buffname

string Buff[slot]

Prints name of the buff at the given slot

int BuffDuration[buffname]

Buff time remaining for pet buff buffname in miliseconds

int BuffDuration[slot]

Buff time remaining for pet buff in slot slot in miliseconds

bool Combat

Combat state


bool Focus

Focus state

bool GHold

GHold state

bool Hold

Hold state


bool ReGroup

ReGroup state

string Stance

Returns the pet's current stance, (e.g. FOLLOW, GUARD)

bool Stop

Stop state

spawn Target

Returns the pet's current target.

bool Taunt

Taunt state