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Pet object


This type inherits members from spawn.

Type Member Description
int Buff[buffname] Returns the slot number for buffname
string Buff[slot] Prints name of the buff at the given slot
int BuffDuration[buffname] Buff time remaining for pet buff buffname in miliseconds
int BuffDuration[slot] Buff time remaining for pet buff in slot slot in miliseconds
bool Combat Combat state
bool Focus Focus state
bool GHold GHold state
bool Hold Hold state
bool ReGroup ReGroup state
string Stance Returns the pet's current stance, (e.g. FOLLOW, GUARD)
bool Stop Stop state
spawn Target Returns the pet's current target.
bool Taunt Taunt state