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groupmember

Contains data on a specific group member

Members

this type inherits members from spawn if the member is in the current zone.

Type Member Description
int Index Which number in the group the member is
bool Leader TRUE if the member is the group's leader, FALSE otherwise
int Level The member's level
bool MainAssist TRUE if the member is designated as the group's Main Assist, FALSE otherwise
bool MainTank TRUE if the member is designated as the group's Main Tank, FALSE otherwise
bool Mercenary TRUE if the member is a mercenary, FALSE otherwise
string Name The name of the group member. This works even if they are not in the same zone as you.
bool Offline TRUE if the member is offline and FALSE if online
bool OtherZone TRUE if the member is online but in another zone and FALSE if online and in same zone as you.
bool Present TRUE if the member is online and in same zone and FALSE if online and not in same zone as you.
bool Puller TRUE if the member is designated as the group's Puller, FALSE otherwise
spawn Spawn Accesses the group member's spawn. Not all members will have a spawn (if they are out of the zone).
string To String Same as Name

Examples

/echo ${Group.Member[0].Leader}

Echo TRUE if you are Group Leader.

/echo ${Group.Member[3].Puller}

Echo TRUE if Group Member 3 is marked as Role Puller