Skip to content

skill

Data related to a particular skill

Members

bool Activated

Returns TRUE if the skill has been activated

bool AltTimer

Returns TRUE if the skill uses the kick/bash/slam/backstab/frenzy timer

int ID

Skill number

int MinLevel

Minimum level for your class

string Name

Name of the skill

int ReuseTime

Reuse timer (what number format? ticks, seconds, deciseconds?)

int SkillCap

Skill cap based on your current level and class.

int StartingSkill

Base skill level for your class

string To String

Same as Name