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target

This data type represents information specific to your current target. It contains additional members for querying buff information.

Inheritance

This type inherits members from spawn.

classDiagram
  spawn <|-- target
  direction RL
  class spawn {
  }
  class target {
  }

Members

spell Aego

Returns the name of the Aego spell if the Target has one

spawn AggroHolder

Returns the target's current target.

spell Beneficial

Returns the name of the Beneficial spell if the Target has one. This will skip "player" casted buffs, but will show NPC Casted buffs and some AA buffs.

spell Brells

Returns the name of the Brells spell if the Target has one

spell Charmed

Returns the name of the Charmed spell if the Target has one

spell Clarity

Returns the name of the Clarity spell if the Target has one

spell Corrupted

Returns the name of any the Corruption spell if Target has one

spell Cursed

Returns the name of the Curse spell if Target has one

spell Crippled

Returns the name of the Cripple spell if the Target has one

string Diseased

Returns the name of a Disease spell if the Target has one

string Dotted

Returns the name of a DOT spell if the Target has one

spell DSed

Returns the name of the Damage Shield spell if the Target has one

Feared

spell Focus

Returns the name of the Focus spell if the Target has one

spell Growth

Returns the name of the Growth spell if the Target has one

spell Hasted

Returns the name of the Haste spell if the Target has one

spell HybridHP

Returns the name of the Hybrid HP spell if the Target has one

Invulnerable

spell Maloed

Returns the name of the Malo spell if the Target has one

MaxMeleeTo

spell Mezzed

Returns the name of the Mez spell if the Target has one

PctAggro

string Poisoned

Returns the name of a Poison spell if the Target has one

spell Pred

Returns the name of the Predator spell if the Target has one

spell Regen

Returns the name of the Regen spell if the Target has one

spell RevDSed

Returns the name of the Reverse Damage Shield spell if the Target has one

spell Rooted

Returns the name of the Rooted spell if the Target has one

spell SE

Returns the name of the Spiritual Enlightenment spell if the Target has one

SecondaryAggroPlayer

SecondaryPctAggro

spell Shining

Returns the name of the Shining spell if the Target has one

Silenced

spell Skin

Returns the name of the Skin spell if the Target has one

spell Slowed

Returns the name of the Slow spell if the Target has one

spell Snared

Returns the name of the Snare spell if the Target has one

spell Strength

Returns the name of the Strength spell if the Target has one

spell SV

Returns the name of the Spiritual Vitality spell if the Target has one

spell Symbol

Returns the name of the Symbol spell if the Target has one

spell Tashed

Returns the name of the Tash spell if the Target has one

string (To String)

Same as Name

Examples

| The Delay will end when the pet is targeted...AND target buffs are
| populated, or 5 seconds, whichever is shorter.
/target pet
/delay 5s ${Target.ID}==${Pet.ID} && ${Target.BuffsPopulated}==TRUE