target
¶
This data type represents information specific to your current target. It contains additional members for querying buff information.
Inheritance¶
This type inherits members from spawn.
classDiagram
spawn <|-- target
direction RL
class spawn {
}
class target {
}
Members¶
spell Aego
¶
- Returns the name of the Aego spell if the Target has one
spawn AggroHolder
¶
- Returns the target's current target.
spell Beneficial
¶
- Returns the name of the Beneficial spell if the Target has one. This will skip "player" casted buffs, but will show NPC Casted buffs and some AA buffs.
spell Brells
¶
- Returns the name of the Brells spell if the Target has one
spell Charmed
¶
- Returns the name of the Charmed spell if the Target has one
spell Clarity
¶
- Returns the name of the Clarity spell if the Target has one
spell Corrupted
¶
- Returns the name of any the Corruption spell if Target has one
spell Cursed
¶
- Returns the name of the Curse spell if Target has one
spell Crippled
¶
- Returns the name of the Cripple spell if the Target has one
string Diseased
¶
- Returns the name of a Disease spell if the Target has one
string Dotted
¶
- Returns the name of a DOT spell if the Target has one
spell DSed
¶
- Returns the name of the Damage Shield spell if the Target has one
Feared
¶
spell Focus
¶
- Returns the name of the Focus spell if the Target has one
spell Growth
¶
- Returns the name of the Growth spell if the Target has one
spell Hasted
¶
- Returns the name of the Haste spell if the Target has one
spell HybridHP
¶
- Returns the name of the Hybrid HP spell if the Target has one
Invulnerable
¶
spell Maloed
¶
- Returns the name of the Malo spell if the Target has one
MaxMeleeTo
¶
spell Mezzed
¶
- Returns the name of the Mez spell if the Target has one
PctAggro
¶
string Poisoned
¶
- Returns the name of a Poison spell if the Target has one
spell Pred
¶
- Returns the name of the Predator spell if the Target has one
spell Regen
¶
- Returns the name of the Regen spell if the Target has one
spell RevDSed
¶
- Returns the name of the Reverse Damage Shield spell if the Target has one
spell Rooted
¶
- Returns the name of the Rooted spell if the Target has one
spell SE
¶
- Returns the name of the Spiritual Enlightenment spell if the Target has one
SecondaryAggroPlayer
¶
SecondaryPctAggro
¶
spell Shining
¶
- Returns the name of the Shining spell if the Target has one
Silenced
¶
spell Skin
¶
- Returns the name of the Skin spell if the Target has one
spell Slowed
¶
- Returns the name of the Slow spell if the Target has one
spell Snared
¶
- Returns the name of the Snare spell if the Target has one
spell Strength
¶
- Returns the name of the Strength spell if the Target has one
spell SV
¶
- Returns the name of the Spiritual Vitality spell if the Target has one
spell Symbol
¶
- Returns the name of the Symbol spell if the Target has one
spell Tashed
¶
- Returns the name of the Tash spell if the Target has one
string (To String)
¶
- Same as Name
Examples¶
| The Delay will end when the pet is targeted...AND target buffs are
| populated, or 5 seconds, whichever is shorter.
/target pet
/delay 5s ${Target.ID}==${Pet.ID} && ${Target.BuffsPopulated}==TRUE